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RRhythm Heaven Groove Companion

Tool · Beatspell

Beatspell Build Planner

Pick up to 3 spells, balance attack and sustain, and save your loadout. No login required.

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Spell library

Double Beat

Counts a near-miss input as two beats for one bar.

Synergises with: Beat Echo

Beat Echo

Replays your last clean input as a bonus beat.

Synergises with: Double Beat, Perfect Chain

Rhythm Shield

Absorbs one mistimed input without penalty.

Synergises with: Echo Guard

Echo Guard

Extends Rhythm Shield to cover two consecutive misses.

Synergises with: Rhythm Shield

Tempo Boost

Increases stage speed by 10% for one phrase.

Synergises with: Quick Step

Quick Step

Shortens the input window, increasing score multiplier.

Synergises with: Tempo Boost, Perfect Chain

Recover Beat

Restores one rank level after a bad input.

Perfect Chain

Doubles score for every 4 consecutive Perfect inputs.

Synergises with: Beat Echo, Quick Step

⚠ Spell names and descriptions are based on pre-release and early community data — verify in-game. Build saves automatically to your browser.

How to build a reliable loadout

Beatspell mode lets you carry up to 3 spells into a stage, swappable at the chapter menu. Spells level up during a stage as you defeat enemies, so your starting choice shapes the whole run. The key isbalance over raw damage — a loadout that keeps you alive long enough to level up beats one that front-loads power but falls apart on a bad phase.

  • Include Cure early on. While you are learning enemy patterns, Cure sustain is worth more than an extra damage spell.
  • Fire is your anchor damage spell. Its two-beat sequence is the easiest to land consistently at all spell levels.
  • Save Wave or Lightning for boss phases. Their higher damage ceilings matter most when you are fighting a Four Fears boss at the end of a stage.
  • Account for enemy resistances. Some enemies take reduced damage from certain spells — check the chapter overview before locking in your loadout.
  • Verify in-game. Spell names, damage values, and exact sequences are based on community data — confirm against the in-game Beatspell menu before a serious run.

See the Beatspell guide for the full story mode breakdown, spell list, and backflip mechanics.

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